How is it even possible to make a game like this lag consistently? Everything is done in discrete intervals. I can understand lag spikes when processing all the units, but why do effects like tax accountant or mermaid or whatever cause the game itself to lag?
Edit: I figured it out, it's the draw calls! The lag happens whenever the figures get multiple different symbols, like multiple plusses or shields etc
I found a cool interaction I think it was with Mimic and Vampire where the Vamp will Drain the mimic's Power but the Mimic will still do its damage since it copies the highest monster's power. I got like 5 or 6 vamps doing over 5k each plus the Thing that gives everything 2x damage but hurts you. Yeah very cool
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Dude why are some of my units just disappearing? My gold dragon just vanished out of nowhere
You Probaly Have A Unit That Destroys Other Units
How is it even possible to make a game like this lag consistently? Everything is done in discrete intervals. I can understand lag spikes when processing all the units, but why do effects like tax accountant or mermaid or whatever cause the game itself to lag?
Edit: I figured it out, it's the draw calls! The lag happens whenever the figures get multiple different symbols, like multiple plusses or shields etc
I found a cool interaction I think it was with Mimic and Vampire where the Vamp will Drain the mimic's Power but the Mimic will still do its damage since it copies the highest monster's power. I got like 5 or 6 vamps doing over 5k each plus the Thing that gives everything 2x damage but hurts you. Yeah very cool